Angay-Crowder, T., Choi, J., & Yi, Y. (2013, Spring). Putting Multiliteracies Into Practice: Digital. TESL CANADA JOURNAL, pp. 36-45.
Barton, D., & Hamilton, M. (2005). Literacy, reification and the dynamics of social interaction. In D. Barton, & T. Karen, Beyond Communities Of Practice: (pp. 1-16). Cambridge: Cambridge University Press.
Biswas, S. (2014). How to Teach Multiliteracies. The Canadian Journal For Teacher Research.
Borsheim, C., Merritt, K., & Reed, D. (2008). Beyond Technology for Technology's Sake: Advancing Multiliteracies in the Twenty-First Century. Clearing House: A Journal of Educational Strategies, Issues and Ideas, 87-90.
Buckhingham, C. (2009). M-learning: texting (SMS) as a teaching & learning tool in higher arts education. Winchester, UK: University of Winchester.
Bull, G., & Anstey, M. (2007). What’s so different about multiliteracies? Curriculum and Leadership Journal, 55-56.
Carrington, V., & Robinson, M. (2009). Digital Literacies: Social Learning and Classroom Practices. London: SAGE.
Cazden, C., Cope, B., Fairclough, N., & Gee, J. (1996). A pedagogy of multiliteracies: Designing social futures. Harvard Educational Review, 60-92.
Collier, L. (2007, November). The Shift to 21st-Century Literacies. The Council Chronicle, pp. 4-8.
Cope, B., & Kalantzis, M. (2008). Language Policy and Political Issues in Education. In S. May, & N. H. Hornberger, Encyclopedia of Language and Education (pp. 195-211). Pensylvania: Springer Science+Business Media LLC.
Cope, B., Kalantzis, M., McCarthey, S., Vojak, C., & Kline, S. (2011). Technology-Mediated Writing Assessments:. Computers and Composition, 79-96.
Cornell, U. (2015, April 5). Cornell University Digital Literacy Resource. Retrieved from Cornell University Digital Literacy Resource: https://digitalliteracy.cornell.edu/
Earle, R. S. (2002, January-February). The Integration of Instructional Technology into Public Education: Promises and Challenges. ET Magazine, pp. 5-13.
Edutopia. (2007, November 5). What is Successful Technology Integration. Retrieved from Edutopia: http://www.edutopia.org/technology-integration-guide-description
Eshet, Y. (2004). Digital Literacy: A Conceptual Framework for Survival Skills in teh Digital era. Journal of Educational Multimedia and Hypermedia, 93-106.
Frederickson, T. (2015, April 5). Gamification and Badges Design. Retrieved from Pinterest: https://www.pinterest.com/tfred2/gamification-and-badges-design/
Gee, J. P. (1999). New People in New Worlds, The New Capitalism and Schools. In B. Cope, & M. Kalantzis, Literacy Learning and the Design of Social Futures (pp. 43-68). London: Routledge.
Gee, J. P. (2004). What Video Games Have to Teach Us about Learning and Literacy. New York: Palgrave Macmillan.
Gee, J. P. (2009). A Situated Sociocultural Approach to Literacy and Technology. Tempe: Arizona State Univeristy.
Gibson, D., Ostanshewski, N., Flintoff, K., Grant, S., & Knight, E. (2013). Digital Badges in Education. Education Inf Technol, 403-410.
Jacobs, G. E. (2013). Designing Assessments; A Multiliteracies Approach. Journal of Adolescent & Adult Literacy , 623-626.
Jinlei, Z., Wang, Y., & Baohui, Z. (2012). Introducing a New Teaching Model:Flipped Classroom. Journal of Distance Education.
Jordan, E. T. (2011). A PLACE FOR VIDEO GAMES: A THEORETICAL AND PEDAGOGICAL. Michigan: Michigan Technological University.
Kalantzis, M., & Cope, B. (2001). Introduction. In M. Kalantzis, & B. Cope, Transformations in Language and Learning: Perspectives on Multiliteracies (pp. 9-18). Australlia: Common Ground Publishing.
Lankshear, C., & Knobel, M. (2008). Digital Literacies: Concepts, Policies and Practices. New York: Peter Lang Publishing Inc.
Luke, A. (2008). Using Bourdieu to Make Policy: Mobilising Community Capital and Literacy. Malwah: Lawrence Erlbaum publishers.
Luke, C. (2000). Cyber-schooling and Technological Change. In B. Cope, & M. Kalantzis, Multiliteracies: Literacy Learning and the Design of Social Future (pp. 69-91). Oxon: Routledge.
Mills, K. (2006). Critical Framing in a Pedagogy of Multiliteracies. Retrieved from ePrints: http://eprints.qut.edu.au/archive/00004844
Moje, E. B., Luke, A., Davies, B., & Street, B. (2009, October/November/December). Literacy and Identity: Examining the Metaphors in History and Contemporary Research. Reading Research Quarterly, pp. 415-437.
Schwartz, A., & Rubinstein-Ávila, E. (2006). Understanding the manga hype: Uncovering the multimodality of comic-book literacies. Journal of Adolescent & Adult Literacy, 40-49.
Scribner. (1984). Literacy In Three Metaphors. The University of Chicago Press, 10.
Selwyn, N. (2009). Faceworking: exploring students' education-related use of Facebook. Learning, Media and Technology, 157-174.
Serafini, F. (2011). Expanding Perspectives for Comprehending. Journal of Adolescent & Adult Literacy, 342-350.
Siegel, M. (2006). Rereading the Signs: Multimodal Transformations in the Field of Literacy Education. Language Arts, 65-77.
Street, B., Pahl, K., & Rowsell, J. (2010). Multimodality and New Literacy Studies. In C. Jewitt, The Routledge Handbook of Multimodal Analysis (pp. 191-200). Cambridge: Routledge.
Tucker, B. (2012, Winter). The Flipped Classroon; Online instruction at home frees class time for learning. What Next, pp. 82-83.
Vasudevan, L., & Reilly, M. A. (2014). In the Middle of Something; Reflections on Multimodal Inquiry as Artful Bricolage. Journal of Adolescent & Adult Literacy, 455-459.
Vu, P., McIntyre, J., & Cepero, J. (2014). Teachers' Use of the iPad in Classrooms and Their Attitudes toward Using It. Journal of Global Literacies, Technologies, and Emerging Pedagogies, 58-76.
Watson, T. (1997). Introduction. In P. Glister, Digital Literacy (p. ix). USA: Meridian.
All info-graphics are borrowed from google images. Please contact me for sources
All youtube videos can be found at their respective links
Barton, D., & Hamilton, M. (2005). Literacy, reification and the dynamics of social interaction. In D. Barton, & T. Karen, Beyond Communities Of Practice: (pp. 1-16). Cambridge: Cambridge University Press.
Biswas, S. (2014). How to Teach Multiliteracies. The Canadian Journal For Teacher Research.
Borsheim, C., Merritt, K., & Reed, D. (2008). Beyond Technology for Technology's Sake: Advancing Multiliteracies in the Twenty-First Century. Clearing House: A Journal of Educational Strategies, Issues and Ideas, 87-90.
Buckhingham, C. (2009). M-learning: texting (SMS) as a teaching & learning tool in higher arts education. Winchester, UK: University of Winchester.
Bull, G., & Anstey, M. (2007). What’s so different about multiliteracies? Curriculum and Leadership Journal, 55-56.
Carrington, V., & Robinson, M. (2009). Digital Literacies: Social Learning and Classroom Practices. London: SAGE.
Cazden, C., Cope, B., Fairclough, N., & Gee, J. (1996). A pedagogy of multiliteracies: Designing social futures. Harvard Educational Review, 60-92.
Collier, L. (2007, November). The Shift to 21st-Century Literacies. The Council Chronicle, pp. 4-8.
Cope, B., & Kalantzis, M. (2008). Language Policy and Political Issues in Education. In S. May, & N. H. Hornberger, Encyclopedia of Language and Education (pp. 195-211). Pensylvania: Springer Science+Business Media LLC.
Cope, B., Kalantzis, M., McCarthey, S., Vojak, C., & Kline, S. (2011). Technology-Mediated Writing Assessments:. Computers and Composition, 79-96.
Cornell, U. (2015, April 5). Cornell University Digital Literacy Resource. Retrieved from Cornell University Digital Literacy Resource: https://digitalliteracy.cornell.edu/
Earle, R. S. (2002, January-February). The Integration of Instructional Technology into Public Education: Promises and Challenges. ET Magazine, pp. 5-13.
Edutopia. (2007, November 5). What is Successful Technology Integration. Retrieved from Edutopia: http://www.edutopia.org/technology-integration-guide-description
Eshet, Y. (2004). Digital Literacy: A Conceptual Framework for Survival Skills in teh Digital era. Journal of Educational Multimedia and Hypermedia, 93-106.
Frederickson, T. (2015, April 5). Gamification and Badges Design. Retrieved from Pinterest: https://www.pinterest.com/tfred2/gamification-and-badges-design/
Gee, J. P. (1999). New People in New Worlds, The New Capitalism and Schools. In B. Cope, & M. Kalantzis, Literacy Learning and the Design of Social Futures (pp. 43-68). London: Routledge.
Gee, J. P. (2004). What Video Games Have to Teach Us about Learning and Literacy. New York: Palgrave Macmillan.
Gee, J. P. (2009). A Situated Sociocultural Approach to Literacy and Technology. Tempe: Arizona State Univeristy.
Gibson, D., Ostanshewski, N., Flintoff, K., Grant, S., & Knight, E. (2013). Digital Badges in Education. Education Inf Technol, 403-410.
Jacobs, G. E. (2013). Designing Assessments; A Multiliteracies Approach. Journal of Adolescent & Adult Literacy , 623-626.
Jinlei, Z., Wang, Y., & Baohui, Z. (2012). Introducing a New Teaching Model:Flipped Classroom. Journal of Distance Education.
Jordan, E. T. (2011). A PLACE FOR VIDEO GAMES: A THEORETICAL AND PEDAGOGICAL. Michigan: Michigan Technological University.
Kalantzis, M., & Cope, B. (2001). Introduction. In M. Kalantzis, & B. Cope, Transformations in Language and Learning: Perspectives on Multiliteracies (pp. 9-18). Australlia: Common Ground Publishing.
Lankshear, C., & Knobel, M. (2008). Digital Literacies: Concepts, Policies and Practices. New York: Peter Lang Publishing Inc.
Luke, A. (2008). Using Bourdieu to Make Policy: Mobilising Community Capital and Literacy. Malwah: Lawrence Erlbaum publishers.
Luke, C. (2000). Cyber-schooling and Technological Change. In B. Cope, & M. Kalantzis, Multiliteracies: Literacy Learning and the Design of Social Future (pp. 69-91). Oxon: Routledge.
Mills, K. (2006). Critical Framing in a Pedagogy of Multiliteracies. Retrieved from ePrints: http://eprints.qut.edu.au/archive/00004844
Moje, E. B., Luke, A., Davies, B., & Street, B. (2009, October/November/December). Literacy and Identity: Examining the Metaphors in History and Contemporary Research. Reading Research Quarterly, pp. 415-437.
Schwartz, A., & Rubinstein-Ávila, E. (2006). Understanding the manga hype: Uncovering the multimodality of comic-book literacies. Journal of Adolescent & Adult Literacy, 40-49.
Scribner. (1984). Literacy In Three Metaphors. The University of Chicago Press, 10.
Selwyn, N. (2009). Faceworking: exploring students' education-related use of Facebook. Learning, Media and Technology, 157-174.
Serafini, F. (2011). Expanding Perspectives for Comprehending. Journal of Adolescent & Adult Literacy, 342-350.
Siegel, M. (2006). Rereading the Signs: Multimodal Transformations in the Field of Literacy Education. Language Arts, 65-77.
Street, B., Pahl, K., & Rowsell, J. (2010). Multimodality and New Literacy Studies. In C. Jewitt, The Routledge Handbook of Multimodal Analysis (pp. 191-200). Cambridge: Routledge.
Tucker, B. (2012, Winter). The Flipped Classroon; Online instruction at home frees class time for learning. What Next, pp. 82-83.
Vasudevan, L., & Reilly, M. A. (2014). In the Middle of Something; Reflections on Multimodal Inquiry as Artful Bricolage. Journal of Adolescent & Adult Literacy, 455-459.
Vu, P., McIntyre, J., & Cepero, J. (2014). Teachers' Use of the iPad in Classrooms and Their Attitudes toward Using It. Journal of Global Literacies, Technologies, and Emerging Pedagogies, 58-76.
Watson, T. (1997). Introduction. In P. Glister, Digital Literacy (p. ix). USA: Meridian.
All info-graphics are borrowed from google images. Please contact me for sources
All youtube videos can be found at their respective links